# heightSpeed = velocityInfo[0]
# if heightSpeed == 0:
#     heightDirection = 'static'
# elif heightSpeed > 0:
#     heightDirection = 'down'
# else:
#     heightDirection = 'up'
# widthSpeed = velocityInfo[1]
# if widthSpeed == 0:
#     widthDirection = 'static'
# elif widthSpeed > 0:
#     widthDirection = 'right'
# else:
#     widthDirection = 'left'
# return heightDirection + '_' + widthDirection